Just fire up Keyshot and check for update under the help menu.
Update list for 3.2.32
– Improved material templates – support for parts and materials as template items, plus wild card support (*.*)
– Instant loading of library – no longer do you have to sit and wait, even if you have thousands of materials in your library (same goes for environments, backplates, textures, renderings
– Completely re-worked UNDO stack – UNDO pretty much everything.
– Support for scale and transformations (remembered on all levels in the model)
– Support for “unlimited” decimal places
– Cylindrical texture mapping improvements
– Use the arrow keys to move around in the scene tree, through the camera list etc.
– Expand all / Collapse all options for scene tree
– Sync of realtime and advanced render settings in render dialog (raybounces, shadow quality)
– New camera “unsaved” state
– Increase of maximum raybounces in realtime settings to 64.
– UI cleanup and performance improvements throughout the system
– Improvements to SolidWorks importer (faster, more robust)
– Improvements to ALIAS importer (Import by layer AND shader)
– Support for Autodesk ALIAS 2013
– Support for Autodesk Maya 2013
– Bug fixes
– Added Spanish language support (UI only)
– Support for Creo 2 (Mac and PC). Plugin support has been available for some time.
If you are out of maintenance or require an update contact the team at Solid Applications