KeyShot Update Avaliable 3.2.32

Just fire up Keyshot and check for update under the help menu.

Update list for 3.2.32

– Improved material templates – support for parts and materials as template items, plus wild card support (*.*)

– Instant loading of library – no longer do you have to sit and wait, even if you have thousands of materials in your library (same goes for environments, backplates, textures, renderings

– Completely re-worked UNDO stack – UNDO pretty much everything.

– Support for scale and transformations (remembered on all levels in the model)

– Support for “unlimited” decimal places

– Cylindrical texture mapping improvements

– Use the arrow keys to move around in the scene tree, through the camera list etc.

– Expand all / Collapse all options for scene tree

– Sync of realtime and advanced render settings in render dialog (raybounces, shadow quality)

– New camera “unsaved” state

– Increase of maximum raybounces in realtime settings to 64.

– UI cleanup and performance improvements throughout the system

– Improvements to SolidWorks importer (faster, more robust)

– Improvements to ALIAS importer (Import by layer AND shader)

– Support for Autodesk ALIAS 2013

– Support for Autodesk Maya 2013

– Bug fixes

– Added Spanish language support (UI only)

– Support for Creo 2 (Mac and PC). Plugin support has been available for some time.

If you are out of maintenance or require an update contact the team at Solid Applications

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