Amazing renderings and animations… In minutes.
KeyShot is an entirely CPU based standalone 3D rendering and animation system for 3D data. It has been designed to take the complexity out of rendering realistic images. KeyShot is used by designers, engineers and CG professionals worldwide to quickly and easily create realistic images and animations of their 3D models. Compatible with all CAD software it can be used for assisting with communicating early concepts, making design decisions and creating marketing and sales images.
KeyShot gives you the ability to communicate early concepts direct from your CAD software, Solid Edge, SolidWorks, Inventor it doesn't matter which as it can open all file formats direct.
KeyShot is widely recognized as the easiest and most powerful rendering and animation software when it comes to selling a concept, internal presentations, digital prototyping, and creating sales or marketing images – all from your 3D data.
Marketing departments are quickly adopting KeyShot for its ability to create photo-realistic images for sales and marketing activities long before the product exists. Eliminating prototype costs and subsequent costs with photography.
KeyShot’s simple user interface is minimal, but powerful, with all the options you need for advanced visualization and none of the clutter to impede workflow.
The speed you have within KeyShot cannot be compared. Whether your on a small laptop or a networked server with multiple CPUs, KeyShot will use all the cores available.
The KeyShot Animation system is a new streamlined approach to quickly creating fluid product animations with real-time update and playback to see it all as it’s created.
KeyShot Pro level features deliver advanced capabilities that deal directly with product development workflow and conceptualization for ultimate visual satisfaction.
KeyShot is the first real-time ray tracing and global illumination program that uses a physically correct rendering engine certified by the CIE (International Commission on Illumination). Whether you are creating 3D renderings or animations, you see everything happen instantly, in KeyShot’s realtime raytraced viewport, decreasing the time it takes to create photorealistic 3D images.
Drag and drop lighting environments to see the change in shadow, highlight and reflection immediately. All of the environmental lights inside KeyShot can accurately simulate differences in brightness from a simple LED all the way up to the intensity of the sun and cast shadows accordingly. And to get you started, there is no initial lighting setup necessary for you to achieve immediate realistic lighting.
All KeyShot materials are scientifically accurate and have physical properties based on real world materials. The material types contain only the properties necessary for creating that specific type. For example, you won’t find a property under the “Glass” material that will make it look like a metal. This makes setting up realistic materials extremely easy, foolproof and faster than ever.
KeyShot is built on 64-bit architecture giving you the power and ability to utilize more than 4 GB of both virtual and physical memory with any modern 64-bit system. KeyShot is cross-platform compatibly and can be used on both Microsoft Windows and Apple computers.
Fast to learn
No expert knowledge required
Results in minutes, not hours
Replace snapshots with photographs
Eliminates prototypes and design samples
High-resolution images for advertising without manufacturing marks (scratches, surface irregularities etc.)
Minimises time and cost-effective photo shootings
SOLID Applications are a Gold Star Supplier
KeyShot Trial Request
To request your trial of KeyShot, please complete the form below. You will receive an email by return, which will include your KeyShot trial serial number and links to download the product.
KeyShot Trial User Area
KeyShot 7 brings you more ways to create, more material possibilities, and more lighting control, with the real-time speed and the flexibility you need in the most advanced 3D rendering and animation platform available. Less time tweaking settings. More time creating. Go from model import to amazing visual, in minutes, in real-time–just the way it should be.
Create the way you want right from the beginning. Use KeyShot Studios to set up different Camera, Environment, Model Set, and Multi-Material combinations in one scene, then present your model and material variations in the new KeyShot Configurator.
New options are available for many existing materials and new Cloudy Plastic and Measured materials are here. Textures now offer Tri-planar and Tiled UV mapping, while more control is added with new 2D Procedural Texture options.
With the new Environment list, HDR export and improved Ground, you have more control over your lighting. Take care of everything in one place with the integrated HDRI Editor full of new enhancements.
You have more flexibility in the KeyShot user interface with the ability to create your own Workspaces, reorder tabs, preview parts in the scene tree, and enjoy an improved experience on a 4k display.
In KeyShot 7, users can customize tab order, tab visibility, tab state, along with window, toolbar and ribbon position then save custom UI arrangements as Workspaces. Additionally, users now have complete control over hotkeys, the ability to change or add new hotkeys or specify camera control options that match supported 3D modeling software.
Each tab on the KeyShot Project and Library windows can now be hidden, reordered or undocked.
Set up the KeyShot Ribbon to display only your most used tools for faster, more convenient access.
Complete customization for all KeyShot hotkeys and additional quick presets for 3D modeling software view control.
Enjoy a clean, crisp user experience with full 4k resolution support in KeyShot 7.
Quickly toggle gamma corrected values or apply image gamma to color swatches and color picker settings.
A new hover state preview for Scene Tree Items displays the model to speed up search and selection.
KeyShot 7 introduces several new material types and updates. The new Cloudy Plastic material type contains light-scattering particles to replicate complex, scientifically accurate materials such as Polycarbonate or ABS. The new Measured material type allows users to load measured material files in .axf or .xml format. The Metal material type now includes options for Color and 13 scientifically accurate metal presets while other material types have been updated with unit-aware settings and greater control over material settings. Along with the new material types, the KeyShot library presets for materials have been completely updated.
Create deep, rich candy coats with the new texturable clear-coat color with complete control over clear-coat thickness.
More control over contours and the ability to change shadow color and texture or change the visibility of shadows produced by light materials.
Material templates have been completely updated to make it faster and easier to setup and apply materials across all parts at import.
Apply textures faster with the new interactive mapping tool. Apply textures using Tri-planar, Tile UV or apply video maps.
Color and Number Fade animations now make it possible to quickly adjust material colors or settings, change materials opacity or fade lights.
Adjust your material and texture settings using actual values based on the units set for your scene.
Texture Mapping has been completely refreshed for KeyShot 7. Updates include unit-aware settings, an improved interactive mapping tool and the ability to center a texture on the model or part. The new Planar mapping type is more versatile, replacing normal projection and planar mapping while providing the ability to control depth of planar projections. Tri-Planar, Tiled UV and Video Map have been added, with cylindrical mapping vastly improved and new procedural brush, mesh and weave textures available.
More scene lighting capabilities come with the addition of a new Environment list expanding the number of HDRI Environments that can be added to a single scene. With this, users can quickly toggle between different environments or drag and drop new environments into the list. The HDRI Editor is now integrated into the Environment tab and users can export a scene as a HDR or EXR to import and use in other scenes.
The KeyShot HDRI Editor is now integrated in the Environment tab for a more fluid environment editing experience.
Gradients have been added to the HDRI Editor for both HDRI light pins and as an additional background option.
Set up your lighting and save it out. KeyShot 7 now allows you to export your HDRI environments in HDR, EXR and HDZ formats.
Drag and drop positioning of the sun with additional settings to dial in your own Sun & Sky environment.
Quickly and easily toggle occlusion ground shadows on or off.
The ground material in KeyShot 7 now allows complete control over the ground material reflection contrast.
Real-time VR rendering and output is available with the support for Stereo Perspective Cameras, Stereo Spherical Maps, and Stereo Cube Maps. This includes support for real-time view through both Oculus Rift and HTC Vive head mounted displays.
The KeyShot Configurator, debuted at KeyShot RenderWorld with Axalta utilizing the KeyShot Configurator at the new Axalta Customer Experience Center, is a tool available for KeyShot Pro that allows users to present model and material variations in real-time for design reviews and/or interactive point-of-sale displays. The KeyShot Configurator Wizard guides the user through quick setup of Parent Models, Components and Component Groups and allows them to select Material Variations, Studios and define layout options for the interactive presentation mode.
Enable Panoramic Lens to use Spherical or Cube Map mode in real-time or render out to create spherical EXR images to use as environments to light other scenes or load in VR.
With support for VR headsets, including HTC Vive and Oculus Rift, experience real-time VR within KeyShot or output your stills and animations to view using your VR hardware.
KeyShot Studios are an all-new feature to create and save scene variations in one file for quick presentation, with a combination of cameras, environments, models or materials.
Create different variations of models and parts in a single scene show models in different states or using different materials.
Apply any combination of different materials to any part to facilitate non-destructive material swapping, variations and color studies.
More control in Walkthrough Mode with collision detection to prevent walking through objects with simple sensitivity control.
Many other new features are available in KeyShot 7. The KeyShot resource library has been completely updated to use unit-aware materials and procedural textures. The user has a new adaptive performance mode option to speed their workflow along with the ability to re-tessellate imported models and copy the position of one model to that of another. Animation updates support the ability to add video animations as textures to objects and the support of Alembic files for the import of deformation animations. Studios is a KeyShot Pro feature that allows users to combine and save scene variations in one file for quick creation and presentation. Additionally, KeyShot Network Rendering has been completely rebuilt from the ground up to bring large companies and render farms more flexibility, more efficiency, and more customization.
Luxion’s revolutionary new patent-pending 3D Animation system brings a whole new level of creating animations quickly and easily to your product development pipeline. KeyShot doesn’t rely on inserting and managing keyframes. Instead, apply individual transforms (rotations, translations, etc.) to set up new animations with a click of button, and update materials and lighting as the animation plays.
Rather than relying on keyframes, we have developed a new method of applying animation objects to your model that simplifies the creation and editing of animations for 3D data. Simply select the object or camera animation to apply and see the animation instantly appear in the timeline. Adjust settings, easing and duration to objects and groups of objects, then render your animation as easily as an image.
KeyShot Animation puts the power of creating product animations for product presentation, assembly instruction, rich media material and more. Display the functionality of a prototype or create animated visuals to compliment product portfolio on web, kiosk or mobile device.
Available for all KeyShot versions
Animation transform offsets (patent pending): Rather than relying on keyframes, KeyShot relies on individual object and camera transform offsets that can be combined, copied and linked to deliver a fully featured animation.
Single application and environment: The animation capabilities have been built directly into KeyShot.
Animation in a realtime raytraced environment: Setup, edit, and playback inside realtime raytraced environment, just like when setting up a scene in realtime for still image creation.
Realtime Interaction: Full interaction with camera, lighting and materials during animation playback.
Animation wizard: Step by step guide for first time users
Copy and paste: Animations can be copied from one object to another and linked
Helper objects: Select any part or assembly as rotation center
Camera animation types: Orbit, Incline, Zoom, Translate
Part and object animation types: Turntable, Rotation, Translation
Fast preview output: AVI, MPEG
High quality render output: AVI, MPEG, Flash, individual frames including Alpha channel
KeyShotXR (formerly KeyShotVR) is patent-pending technology that delivers interactive, touch-enabled viewing across desktop, laptop or mobile devices and enables you to provide a richer experience for product portfolios, presentations and design reviews.
Through this integrated KeyShot add-on, high-quality, interactive product visuals can be created directly inside KeyShot, with all the assets provided to have your visuals on the web in minutes.
All content can be viewed using your mouse or finger on touch-enabled devices and does not require a browser plugin to work. With no dependence on WebGL you can deliver the highest-quality product experience possible across the widest range of devices. See what makes KeyShotXR different.
KeyShotXR goes beyond simple turntable views. With KeyShotXR you can create true, fully spherical 360° product experiences.
View every angle of a product or use the camera as a pivot point to create a first person point-of-view or panoramic shot. The KeyShotXR Wizard walks you through and lets you preview the KeyShotXR before hitting render.
Provide a deeper, more accurate look at product details with the ability to rotate or zoom in and out through touch interaction. The zoom level is set when you create the KeyShotXR and the highest image quality is always preserved when viewing.
With six different KeyShotXR types including animated KeyShotXRs, capture the detail in animations that illustrate product functionality.
Go beyond the web and deliver interactive product experiences to customers on iOS devices through Apple iBooks. KeyShotXR supports Apple iBooks with one-click creation of an iBooks widget for both iPad Retina and iPad Mini.
With advanced features like rotation damping, mouse sensitivity, zoom and FTP deployment, creating and sharing interactive product visuals becomes simple.
With the features in KeyShotXR create high-quality, touch-enabled, 3D rendered content capable of being displayed in any web browser with no plugin required.
The KeyShot network rendering system allows you to take advantage of multiple systems for rendering images, animations, and KeyShotVR’s. After the simple installation process, any user with KeyShot can send a “job” to be rendered on the network. The jobs are organized into a queue that all users can view. Jobs can also be sent from the internal KeyShot queue to network rendering.
The network rendering system consists of three elements: master, slaves, and queues. The master system manages the network rendering. The slave systems do the actual rendering of each job. The queue program shows the jobs that have been submitted to the network rendering system. After the job is submitted, the queue can be closed or disconnected from the network.
Manage all of the users in your organization with the ability to assign specific privileges based on role or usage. Easily add, remove or change passwords and privileges for each user all from a single screen within the user management system.
Manage your slave computers, scheduling them for use at specific times or days. Set the number of cores allowed for each slave and see immediately what computers are allocated for use, with the ability to utilize computer power without KeyShot being installed.
Whether you need 32 cores to increase the speed of your smaller rendering processes or 256 cores to bring in the ultimate rendering power, KeyShot Network Rendering has the set-up and scalable options to cut down the time it takes to create renderings and animations.
Master/Slave-System – independent of KeyShot, i.e. KeyShot doesn’t have to be installed on the slave system
Easy to install and administer – simply install, and follow the instructions.
New updates will be downloaded from within the network queue
Network Render queue – everyone can send jobs to the network for rendering.
User system – allows for user accounts to have manageability over current jobs in queue
Slaves will be connected automatically by sending packets across the network for detection by the master for connection
Queue shows current frame being rendered and remaining time of job
Jobs can be prioritized within the queue
Supports an “unlimited” number of slaves with any number of cores (physical / virtual)
Slave tray application, allows the user to update the number of cores being utilized on the network
Partial image download – if the image is not done rendering, you can download the rendered results.
Slave scheduling allows slaves to become active or inactive at scheduled times(user system must be enabled, with appropriate privilages)
Slaves can be added or subtracted anytime, i.e. before, or after rendering.
Works with all versions of KeyShot 3/4(KeyShot, KeyShot Pro, KeyShot Pro Floating)
Since KeyShot’s performance increases linearly, the render performance doubles when the number of cores doubles
Support mixed networks(PC & Mac)